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영화 Cinema/Marvel, DC

[DB] 더 배트맨 코스튬 디자인 The Batman Costume Design

by webohi 2022. 10. 6.

The Batman Costume Maquette

This was the full final maquette sculpt I did for The Batman costume, most of the components here are close to or became the final printed versions. Featured in the Art of the Batman book by James Field. 

 

Hard components and cowl handled by the Costume FX dept run by Pierre Bohanna and Toby Hawkes. Belt buckle was modelled by Chris Eldridge and he prepped the upper arms and pauldrons for print from my concept models. Conor Breen and I prepped the chest plate togther, with him doing all the clever bits and the knife. The chest, pauldrons and upper arm fabric components were covered in fabric then molded and cast in urethane and painted. 

 

The soft parts of the suit and cape were done by Jenny Alford's workroom and the leather parts, belt components, gliding cape and boots were all done by Ian Jones and his team. 

 

 

Breakdown dept run by Laura Renouf and Jessica Scott-Reed. 

Principal dresser Nicholas Roche-Gordon. 

Batsuit masterfully designed by Glyn Dillon and Dave Crossman. 

Costume designer Jacqueline Durran. 

Copyright Warner Bros.

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The Batman Batcowl

Renders of my Batcowl sculpt for The Batman. Featured in the Art of the Batman book by James Field. These are illustrations of what was 3D printed as the final version (-stitches). 

 

Broken into the relevant panels and printed separately to maintain fidelity in the detail, references for the stitch holes were left in the print but they were applied by hand after casting and construction. There's a level of base damage in my sculpt but more was added practically after casting. I generated the leather texture from macro photogrammetry of real leather samples and made displacement maps. Overall thickness of 2.5mm with seperate inner skullcap to give form to the urethane makes it look much more like wetform leather than a solid cast lump, it locked it into position on Rob's head too. I thought this was kinda cool because the skullcap could theoretically be made from a ballistic material in the film-universe. 

 

Internal mechanisms for dressing and collapsible mold core modelled by Conor Breen. Costume FX HODs Pierre Bohanna and Toby Hawkes. Mold and cast by Victoria Hayes and Rachel Roberts. Big credit to the entire Costume FX dept. 

Stitches applied by the Costume Workroom run by Jenny Alford. 

Breakdown dept run by Laura Renouf and Jessica Scott-Reed. 

Principal dresser Nicholas Roche-Gordon. 

Batsuit masterfully designed by Glyn Dillon and Dave Crossman. 

Costume designer Jacqueline Durran. 

Copyright Warner Bros.


The Batman Gauntlets

Gauntlets exploded view from the Batman, also a bit of the reference I made for the models shared with props/visfx. 

Internal leather padding constructed by Ian Jones and his team. 

Grapple deploying mech designed and modelled seperately by Conor Breen. 

Costume FX dept run by Pierre Bohanna and HOD Toby Hawks. 

Batsuit Designed by Glyn Dillon and Dave Crossman. 

Costume Designer Jacqueline Durran. 

Copyright Warner Bros.


The Batman Wrist Communicator

Wrist Communicator for The Batman. 

Design Glyn Dillon and Dave Crossman. 

Costume FX HODs Pierre Bohanna and Toby Hawkes. 

Breakdown dept run by Laura Renouf and Jessica Scott-Reed. 

Costume designer Jacqueline Durran. 

Copyright Warner Bros.


Wayne Cufflinks

Protip: making a left one and mirroring on the X axis for the right hand side makes the Wayne logo backwards. Obviously. Only an idiot would do that.
Protip 2: Try and notice half of them are backwards before they're gold plated and shown to the designer.
Wayne logo : Calum Alexander Watt

 

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